I like the concept, but the way you have the rotation is not responsive, as I expect the stuff to rotate instantly,. Needs more work on the rotation logic to make sure it spins instantly. I remember your other puzzle game has good rotation physics
The controls are much improved. I can play far better thanks to the responsive controls. Sadly, I have not yet hear any audio. You have potential to bring in great audio as that would give a more crunchy set of explosions.
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I like the concept, but the way you have the rotation is not responsive, as I expect the stuff to rotate instantly,. Needs more work on the rotation logic to make sure it spins instantly. I remember your other puzzle game has good rotation physics
Hopefully the v1.1.0 fixes that
The controls are much improved. I can play far better thanks to the responsive controls. Sadly, I have not yet hear any audio. You have potential to bring in great audio as that would give a more crunchy set of explosions.
even if I do add audio it's most certainly gonna be the usual japanese doujin stock stuffs
world's first teki paki clone? nice idea but implementation seems rough, it's hard to rotate the pieces
way less of a clone but surely that rotation is what happened as a result of trying to fit that piece into a 2x2 square