Thank you for your feedback!
I originally intended for it to have more gameplay elements (e.g. the terminals were supposed to be more than just glorified buttons, there were more tasks to complete, etc), but I had to drastically reduce my scope to be able to make it on time (I stupidly joined the jam when there were only 3 days left hahaha). I'm curious though as to in which way the game broke, could you give me more details
And about one of the choices being unfinished, they both are, actually. I intended to have distinct endings for each one (plus a whole other ending in which you had to sacrifice yourself to repair the generator) but I had to cut them for time.
I'm a bit burned out at the moment, but I'd like to expand this game to see if I can make it fit my original vision a bit more, since I also had more themes I wanted to explore as well.