Took me a bit to realize that what gun type you get is determined by what the powerup icon flashes to before you pick it up. Also, I'm not really sure what the three selection things do when you level up, but maybe it's more behind the scenes power scaling rather than visual? It definitely felt very Vampire Survivors like, and that's good, just wasn't really sure what everything was doing. It would be nice to have a pause screen or stat screen of some sort to see what your current loadout and upgrades are.
Hey Bauske! Thank you for your amazing feedback! I agree with all of this, I'll definitely add more visual elements and more explanation about those cards. I'm thinking to create a full screen version as well as long as new content, enemies, levels, weapons. Cheers!
No problem! Sorry if this sounded more critical than positive, but I did enjoy the game haha. It played very well and had me stressing toward the end because the enemies were piling up. Once I started to figure out the weapons and how to get them, I started to get into it more, it was just the discovery process that confused me. Good job on the game overall!
Great job with this! Reminds me of Vampire Survivors but in a car. The only thing I would have liked to see with this is a few more ideas from games like Vampire Survivors like shields, bullets that can circle your vehicle to protect you.
Feels like I die pretty much at the same time every time. Will be keeping this on my laptop as its fun,
Hey Monster Finger Games, thanks for the feedback! Yep I'll definitely add more content to the game, however I got no more time before the competition ends so I tried to make as much as I could to add some minutes of fun.
sweet, I'll download the new one. One thing that could make this feel more exciting is have the road scrolling faster, i presume it's not an actual level that it's scrolling and rather an effect. Then I could feel like I'm at breakneck speed killing enemies and you wouldn't have to change the speed of the enemies either.
Comments
Took me a bit to realize that what gun type you get is determined by what the powerup icon flashes to before you pick it up. Also, I'm not really sure what the three selection things do when you level up, but maybe it's more behind the scenes power scaling rather than visual? It definitely felt very Vampire Survivors like, and that's good, just wasn't really sure what everything was doing. It would be nice to have a pause screen or stat screen of some sort to see what your current loadout and upgrades are.
Hey Bauske! Thank you for your amazing feedback! I agree with all of this, I'll definitely add more visual elements and more explanation about those cards. I'm thinking to create a full screen version as well as long as new content, enemies, levels, weapons. Cheers!
No problem! Sorry if this sounded more critical than positive, but I did enjoy the game haha. It played very well and had me stressing toward the end because the enemies were piling up. Once I started to figure out the weapons and how to get them, I started to get into it more, it was just the discovery process that confused me. Good job on the game overall!
Great job with this! Reminds me of Vampire Survivors but in a car. The only thing I would have liked to see with this is a few more ideas from games like Vampire Survivors like shields, bullets that can circle your vehicle to protect you.
Feels like I die pretty much at the same time every time. Will be keeping this on my laptop as its fun,
Hey Monster Finger Games, thanks for the feedback! Yep I'll definitely add more content to the game, however I got no more time before the competition ends so I tried to make as much as I could to add some minutes of fun.
Nice, I will look forward to seeing it progress.
Just added a few more implementation to the game.
sweet, I'll download the new one. One thing that could make this feel more exciting is have the road scrolling faster, i presume it's not an actual level that it's scrolling and rather an effect. Then I could feel like I'm at breakneck speed killing enemies and you wouldn't have to change the speed of the enemies either.