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Took me a bit to realize that what gun type you get is determined by what the powerup icon flashes to before you pick it up. Also, I'm not really sure what the three selection things do when you level up, but maybe it's more behind the scenes power scaling rather than visual? It definitely felt very Vampire Survivors like, and that's good, just wasn't really sure what everything was doing. It would be nice to have a pause screen or stat screen of some sort to see what your current loadout and upgrades are.

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Hey Bauske! Thank you for your amazing feedback! I agree with all of this, I'll definitely add more visual elements and more explanation about those cards. I'm thinking to create a full screen version as well as long as new content, enemies, levels, weapons. Cheers! 

No problem! Sorry if this sounded more critical than positive, but I did enjoy the game haha. It played very well and had me stressing toward the end because the enemies were piling up. Once I started to figure out the weapons and how to get them, I started to get into it more, it was just the discovery process that confused me. Good job on the game overall!