Ha - well you're right, I definitely didn't notice it changing after each loss of life. They way I played was always to have powerpoint open on the right half of my screen and take screenshots of all of the texts and put them up on the right. So I never looked at them again in-game.
Viewing post in Lekta - language puzzle comments
Also I hinted at this in my suggestions but just to say it more explicitly I think it would be nice to allow vowel-only syllables or morphemes. Although I'm guessing you can't allow that for nouns because of certain styles of pluralization that require a voiced/voiceless consonant contrast. Maybe the contrast could be '' versus 'h' for those words?
OKAY I've updated it. In testing, the recipe was behaving itself (I tried re-rolling it lots of times in debug and it was working okay) and tried a complete run, so it *should* be fine now. I couldn't make it so saves work so you might have to start again if you're not sick of trying it. I fixed high-frequency things always being R+vowel
Good idea re ppt; makes sense 👍
I like the vowel-only + h idea - I'll do that when I have time to properly add new things. That quiz gives me an idea for something a bit like the end of Obra Dinn, I'll think about it... Again, thanks for the feedback, it's very useful to know how people are actually tackling it and what they like/don't
Great, I'll add that immediately :) I really do appreciate getting constructive feedback when it would have been uderstandable if you'd just got annoyed and deleted it forever, so: thanks
I've nearly finished the new endgame thing - it definitely won't be as polished as Obra Dinn, but I had some fun ideas..