Oh, I have something to relay from a certain forum.
"A bit of feedback for the dev here: make sure you look up on how to minimize the storage requirements for the assets used in your game. I don't know how, but this game takes up over .5GB for less than 5 minutes of content. I shudder to think of what kind of spaghetti code and other minor, yet cumulative, mishaps occurred to get that from a RPGM game and how things could get exponentially worse for a game that is an hour or multiple hours long. Can't be just from the AI images because I've seen other RPGM games of a far greater scope without this apparent issue.
Don't mean to come off as a complete ass here, but I do want to stress that there is a core issue of some sort here you ought to get figured sooner rather than later."