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Yeah, this is just supposed to be somewhat of a technical demo since I *just* got RPG Maker, and this was just something that piqued my interest. I know a lot of people don't share the same kinks, and I don't judge anyone for not liking the content lol.

I'll probably make something more complicated and story-driven in the future with much more options and outcomes, this was just the first idea I had and wanted to make.

Oh, I have something to relay from a certain forum.

"A bit of feedback for the dev here: make sure you look up on how to minimize the storage requirements for the assets used in your game. I don't know how, but this game takes up over .5GB for less than 5 minutes of content. I shudder to think of what kind of spaghetti code and other minor, yet cumulative, mishaps occurred to get that from a RPGM game and how things could get exponentially worse for a game that is an hour or multiple hours long. Can't be just from the AI images because I've seen other RPGM games of a far greater scope without this apparent issue.
Don't mean to come off as a complete ass here, but I do want to stress that there is a core issue of some sort here you ought to get figured sooner rather than later."

I think that's pretty good advice in the long run, and I don't know if you'd see that organically or not.

Where was this posted?

F95