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I played this game on stream: https://www.twitch.tv/videos/2565553540?t=00h36m11s

The game is addicting! However, it seemed like it was better if I didn't shoot anything and just avoided the projectiles, and wait for the enemy to kill itself, or for me to reach the end. Partly/mainly because my shots can also damage me, so I ended up killing myself faster if I tried to shoot.

Perhaps have the player's projectiles be a different color and disable friendly fire?

Hi Atas, thanks for playing (and streaming) the game! It was fun watching the gameplay (and congrats on escaping)! Yea, looking back, the bullets definitely should feel more rewarding for the player, which is something the game lacks at the moment. Hopefully soon we'll add an update where the enemy/player bullets differentiate and player bullets can add status effects (like paralyzing the enemy if enough electric shots land) so shooting feels worth it. Appreciate the feedback, thanks!