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Hi Atas, thanks for playing (and streaming) the game! It was fun watching the gameplay (and congrats on escaping)! Yea, looking back, the bullets definitely should feel more rewarding for the player, which is something the game lacks at the moment. Hopefully soon we'll add an update where the enemy/player bullets differentiate and player bullets can add status effects (like paralyzing the enemy if enough electric shots land) so shooting feels worth it. Appreciate the feedback, thanks!