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Wow, fantastic first game! Huge congrats on achieving so much on your own in just one week! I noticed you even added moving platforms—never tried Godot myself, but if it’s anything like Unity, I know how much fun those are to program, haha.

The movement already feels good, though it could be polished a bit further (for example, variable jump height depending on how long you hold space, or falling slightly faster than jumping up). In platformers, the key is engaging movement combined with obstacles that highlight it—and you’re definitely on the right track.

Also, big props for the visuals, and I love that your mom helped with the music—that’s awesome! XD

Congrats again!

Aweee thank you so much! I totally agree with a variable jump! I'll add it for sure. I've recently started playing Hollow Knight, and once I replayed my game again, I really felt like it lacks this feature.

Also yeah, I did have a trouble with moving platforms, but I assume in godot it might be slightly easier to implement them hehe.  Once again, thank you for such huge review, I really apreciate it! :D