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Thats weird, the game was made on a quad core CPU and a GTX980 and gets over 40fps on high settins on same System.. I have never had a performance complain before.  Please download the steam  version and check again. 

As for the mouse slider, yes its not yet implemented. Soon though

Keep in mind that I wrote this comment while streaming, and that running streams does make use of one's graphics card.

That said, I tested both the Steam version and the version here on Itch without the stream software running. In both versions, the game runs smoothly at Low settings. At high settings, it starts at a 30+ framerate but begins to drop as the game begins demanding more of my RAM.

That's why this likely hasn't come up before; this performance issue at low settings is something that streamers will deal with due to having to run software that is pulling resources that the game also wants.

Its an open world 3D game with realistic graphics, its going to demand a fair amount of  RAM but it never exceeded 5GB RAM usage on my system and never pulled more no matter what i do or how long i play, i have simulated this while keeping a keen eye on the RAM all through the game session . 

My system is a quad core cpu, gtx980, 16GB RAM DDR3.. I dont think yours can be worse. 

I will try to  get my hands on a system with GTX1650super and see if i can replicate the issue you faced.. Thanks so much for the feedback and heads up on performance. I will look into it.