Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

Fun game! The sound of skulls popping was very satisfying. I died a couple of times before I was able to beat the game. I didn't kill the slime because... I didn't see it? It was pretty clear what I was supposed to do to get healing but.... I only ever saw the slime in the death/winning screen. Conceptually fun idea though! Pretty sure I couldn't bring myself to hurt it if it *was* there, so personally I don't think I lost much.

Also, as a short person it was a little tough to hit the skulls coming at me from so high up. Dropped my mace a good few times, too.

I also really liked that I could clearly see the goal through the windows as I progressed. Made it feel more like a real place than a series of rooms.

Thanks for playing! The slime should be in the first room on the right - essentially right next to the mace. If that room was empty for you, then please let us know so we can look into why that's a bug! But congrats on getting the good ending!

(+2)

Oop, found him. I did see that door the first time, but my hand phased through the handle so I assumed it was a decorative door. The next door that leads to the first skull fight is the only option, so I figured out how to open the door properly, but didn't think to check that first side room again after dying. Maybe some kind of hint pointing to that room would help?

Ah - good to know it wasn't a bug! 

Adding some sort of spotlight or a more meta based indicator would be a good idea for that door and definitely something we'll do if we continue working on this game. Thanks for your input!