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You know my thoughts on this from my comments on X: easily my favorite game of the Jam. It’s the most polished entry and the best technical showcase for the SNES—and I really wish there were more projects like this, and beyond, in the wider SNES dev scene. It’s also the one I’d most love to see developed into a full game, maybe with an awesome pixel artist on board to push the visuals even further on an artistic level. I know it’s never going to happen, but just imagine if you could get pixel artists with the level of talent seen at Capcom, Konami, Nintendo, Sega, Square Enix, or Treasure working on a full version of this game. There’s so much potential here.