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I realized I was pretty unusual with the character design fairly quickly when I was looking at what other people were creating.

Her outfit was influenced by some of my favorite sets from Skyrim and the crystal in the chest is actually inspired by Iron Man's Arc Reactor. I deliberately didn't make Briella cute- I figured she was supposed to be a warrior so I drew her a bit more muscular (as much as you can tell with my art) and gave her short hair because it wouldn't get in the way. I mean, I don't think I've ever managed "cute" in my art style, but next time I'll give it a shot. Some of the choices were influenced by what I can draw and what I really struggle with. Although no helmet would have been easier- I still have a lot of trouble with those.

I had absolutely no idea about the magical transformation, either. I was starting to get an inkling about my character design being off early on but I didn't know anything about a transformation sequence until after the fact. Too bad- I think in retrospect I could have worked that in fairly easily, certainly much easier than reworking the character design. Perhaps for the sequel if I ever get around to that.

Plot-wise, I noticed a lot of the other games put the protagonist up against monsters and nightmares, and there was this recurring theme of fighting against evil. Is this typical of Magical Girl media or just something people tended toward for some reason?

Doing things a little different- for better or for worse- is pretty much my thing these days. As long as people had some fun with Shattered, I'm happy.

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Weellll... I suppose there is nothing wrong with a Magical Girl character not being cute... but I personally believe she should be... or at least make her elegant or beautiful or maybe dignified. There is no strict boundary, but I think you more or less get the image of what I'm trying to say ;_;

EDIT: Just realized that actually that's not necessary. But make the girl likable. Fans of Magical Girl genre want to like the girls! If you want to make a muscular tomboy magical girl, make her likably burly.

It doesn't really break any law to make a magical girl that doesn't transform either; but for most Mahou Shoujo fans, a magical girl transformation is one of the biggest appeal ;)

As for plot... that's how it originally went. Mahou Shoujo originally is about cute girls fighting against evil. Stories about friendship and love and everything wonderful. That is... at least until a magical girl show dedicated to deconstruct it appeared in 2011: Madoka Magica -- an extremely dark Magical Girl show (won't spoil it you should watch it it's extremely awesome). Since then magical girl shows inspired by Madoka has appeared -- which turns Mahou Shoujo into some quite dark shows - some good but some missed the point. But the point is now magical girl shows with extremely grim stories exist. For example Magical Girl Raising Project is about magical girls killing each other.

Anyway, still good work. Thanks for participating :D

P.S. I just realized though... you figured out that the hidden side themes had to do with Magia Record. I never mentioned the name of the anime in my other discussion yet you figured it out. I'm actually surprised you are not familiar with the Magical Girl genre

Briella is as likeable or as unlikeable as you want her to be :P

On a serious note, I did find it challenging to give Briella consistent characterization, or even any characterization at all, as she's under your control for most of the game. This is something that's frequently brought up as a feature, problem, or challenge with western RPGs and it's something I'd like to improve on in future games.

You didn't mention the name of the anime, but you did mention the verse in passing and you did mention the "Winter 2020 anime adaptation" as well as dropping one of the themes as a hint. It wasn't hard to figure out from there where the secret themes came from and the public ones as well once I had that information.