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(+2)

Those last 2 days were a crunch.

I was not able to get everything I wanted done.  There's no particles, flying enemies or a parallax background.  I spent my time making sure the levels and enemies felt right instead. Overall, I'm happy with what I published and enjoyed the jam.  Looking forward to playing the submitted games over the week.

I want to personally thank KungFuFurby for creating the excellent soundtrack for my game and relieving a major source of stress off my shoulders.

I am going to continue working on my game.   The Space Rescue Squad in my head is a little over 4 times bigger with more environments, enemies and levels.  There's no time frame yet, I'm juggling a lot of snesdev projects at the moment (some I haven't worked on in months).

Congratulations on your entry, I've been looking forward to it! I built a whole particles and decor system and had to ditch it last minute for lack of time too, I get exactly where you're coming from!

(+1)

I feel we almost went opposite directions! I sunk a lot of time in trying to get my mode7 bonus levels working, and ultimately had to cut it and salvage what I had to make a quick outro instead.

If I'd spent that time focused on the main game, I might have a lot more to show... 

next time!