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(4 edits)

player can pause during a screen transition, partially or entirely obscuring the pause screen with the screen wipe effect.  in some cases (pausing on the exact frame of loading a new room?), unpausing can cause a 2nd screen transition and a wrong warp.

my working theory is the wrong warp happens when there's a screen transition trigger at your previous screen position, but on the new screen.

burgerless run

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