seems fixed since v0.3 so whatever you did worked
zotigkeit
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A member registered Jan 02, 2022
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this isn't a fault of the game specifically, but the current version of godot has a problem with the "Delta Smoothing" option (at least on linux) that makes the engine speed up dramatically at random intervals -- very bad for a platformer. the player can override this setting with an override.cfg file, but most users wouldn't know to do that.
hey, i haven't tried the game yet but i was curious why it's 3.5 gigabytes and apparently there's a bunch of clothing assets taking up like 50 megabytes each, with "Peach Dress" being the highest at 160 megabytes. this seems like overkill, and i think it would improve the user experience to drastically simplify these assets.


