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The art direction for this game is top notch, the spin and reward animations are all juices. Though the game mechanic really confuses me, I think I was sitting spinning the machine for quite a while until I recognize the percent really means I am literally unable to win anything (I may have softlocked the game there maybe?.

It took me a while to understand that I need to use the fruit to get the winning instead of just waiting for it to drop, so there are some level of strategy here. I still think the game should have a lose state so player can reset and restart again, maybe?

Very well polished game, nonetheless

Thank you! You lose when you have no items in your inventory and the machine. Basically, winning chance is the chance to win an item from the machine (yellow one), and breaking chance is the chance to break the machine (red one), goal is to break as much machines as possible.