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(1 edit)

Hey developer, I was wondering, how interesting would it be to be able to control two walkers independently (possibly even by two players), or do you think such a thing is unnecessary since it will slow down the game a bit? 

(Consider that both are linked; if one dies, the other dies.)

I've considered a 2 player dungeon, but I think for it to work I would need each player's active area to animate independantly.

In an early version of Six Match, other players would lock up parts of the board that they triggered movement in. This allows one to have a turn based game with multiple players.

It's on the list of possible dungeons, I've just yet to think of a way to implement it.