Yeah, I think controls has been the main complaint that we've seen. So if we update it after the jam we'll definitely look into alternative control schemes.
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Honestly, I think it basically was based on Deltarune. SHIFT might have been a weird choice but the whole thing seemed to work better for me than it did for others.
EDIT: Based on Deltarune in the sense of using arrow keys and ZXC. Chapter 3 had does retro sections as well that made me want to make a Zelda-esque game as well.
