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Unfortunately I was having some serious lag while trying to play. Having a downloadable version would've helped tbh. I wasn't able to beat the second level since precise jumps and movement were kind of impossible to pull off because of this.

That aside, I think the game is pretty cool though. The actual concept itself is charming and the art style is nice and comfy. However, I'm not really a fan of the camera. By itself, it's not that much  of an issue ( even though I think it's movement could be a little smoother ).  What really made it an issue was the level design.

This was prevalent moreso in the second level of the game because of how big it was. It was a little hard to see where I could go and which parts of the level were actually reachable, mostly because I just couldn't see parts of the level. I think pulling the camera back a bit ( atleast only in this level ) would've helped

None the less, what's currently here is still pretty interesting overall. Kudos to the entire team.

Thank you ! I'm happy you liked the mood i created for the environemnt.
For performance issue, I'll suggest  you to use a chromium based browser if you're not using one already (Chrome, Edge, Opera, Brave, ...) as non-chromium browsers like Firefox struggle alot with webgl games sadly.
You're right on the build aspect, i used as much time as i could and finished the 2nd level 15min away from the deadline, i'll make one if you're still interested in giving the game a second try :)

Just added a windows downloadable build on the game page, thanks again for your comment 🙏