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Jetpack Chillride's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound and Music | #8 | 3.933 | 3.933 |
| Visuals | #11 | 3.933 | 3.933 |
| Game Feel | #11 | 3.533 | 3.533 |
| Definition of Done | #15 | 4.067 | 4.067 |
| Overall | #15 | 3.544 | 3.544 |
| Accessibility | #18 | 2.800 | 2.800 |
| Fun | #20 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game
Jetpack Joyride - Game #2
How many members of your team ?1
What Engine was this created in?
Godot 4.4.1
How many of the 20 Games have you completed?1
How many Jams have you done?1
Source Code Link
https://github.com/ParniaEshaghi/jetpack-joyride-clone
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Comments
You know what I really liked? That the train (and I guess all the obstacles) warn you they're coming by making a noise offscreen. The art and parallax and animation were all good, too. I know you said in the description that you didn't feel it was what you wanted to be because you don't have the programming skill yet, but there were a lot of nice touches here. Keep making stuff!
Thank you I will! *-*
Such a nice touch having the obstacles make sounds before they spawn in on screen. Very tight design, fun gameplay, and a faithful recreation! Nicely done!
thank you *-*
Love your choice of music for the main menu
Thank you.
The sounds before the obstacles are a great help, fantastic work there
The length of the train also amused me very much!
Thank you haha
Spot on JetPack Joyride clone. I, personally, think it could use a boost of speed, or at least maybe visually if the obstacles still move the same way. I like how you seem to have the preemptive sound effects for the next obstacle sort of fade in it sounds like? That’s neat.
Thank you! And about the boost of speed I think the background and the player animation speed probably should've been faster maybe? It does look like the jetpack guy is a pretty slow runner right now lol.