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GlyphForged

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A member registered Apr 26, 2023 · View creator page →

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Thank you so much!

Appreciate the heck out of the feedback! That bug is on the list of fixes to hit up once judging is over.

Don’t worry, their program is backed up!

Thanks so much!

Thank you so much for the feedback! That is indeed a known bug we plan to do another polish pass once judging is over and that is at the top of the list. We know that the mouse capture bug can make it even more challenging, but we were inspired by the original Lunar Lander game as well as KSP in how the lander controls. It is meant to roughly model actual mechanics of having small control thrusters like an RCS module that help with rotational control but do not auto-cancel the rotation of the craft, and a large powerful main thruster for delta-V maneuvers.

A “stability assist module” was a planned upgrade we did not have time to implement, and will likely add post-judging period.

100% a nostalgic callback. One of the other entries we have that’s too fast to see in most rigs is “calibrating retro encabulator”.

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Holy crow, there is so much here for such a simple concept! I did come across a slightly broken combo of juicing one ball as early as possible then duping the heck out of that ball. Though the shape modifiers do a good job of making that not entirely overpowered, as you will want some balls who focus on each shape. VERY fun and addictive formula here! Found myself playing much longer than expected.

Love the theme! Bonus points for including a picture of the team mascot! Very fun game overall!

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Very fun twist on a classic! I was just thinking, “bit slow for a Pong game, innit?” and then the second ball spawned and that quickly evolved to “Ohhhhh heck, I see what’s happening here…” Surprised in a great way, very fun!

I love the faces! I could not get past the level with the tilted platforms, but I can kind of see how I should be able to. Skill issue on my part most likely!

Unfortunately, I can’t play this as I lack VR, but still, the shots look like it’s a lot of fun!

Holy crow! Impressive artwork, gorgeous audio, and I’m not normally great with these kinds of games, but I managed to get to the end! Learning you can angle your dashes was a game-changer lol This feels like a production level demo more than a game jam, the care and attention to detail really shows!

A challenging but fun take on the classic, very nicely done!

Oh man, this was an absolute blast. I got through the first level, but the second one stumped me entirely. Still, the physics were fun to play with and I love the little story bits! Well done!

Such a nice touch having the obstacles make sounds before they spawn in on screen. Very tight design, fun gameplay, and a faithful recreation! Nicely done!

Oh my god. The juice, the music, the clean, fast paced gameplay! This was phenomenal amounts of fun!

Love me some classic worms. Nicely done!

Holy crow, the juice, the difficulty, the sound, this was a blast! Very unique take on the breakout formula, very fun!

A ton of fun for how simple it is! I’ve never played with the PICO-8, this has definitely piqued my curiosity! Nicely done!

Holy crow, this was brilliant! Simple concept executed well. For some reason I did not think about how fun multiplayer snake could be! Such a simple twist to breathe new life and fun into a classic!

Does what it says on the tin and does it very well! This feels like an excellently scoped and executed gam jam game!

The interactive tutorial is a VERY nice touch! Nicely done!

I dig the vibes this was going for, and I love the duck character! Congrats on submitting something for your first jam! Not everyone can say that they’ve done that.

He’s so cute! The background parallax is gorgeously done, and the assets and animation are well polished. Very solid flappy bird clone!

This one was fun! Definitely saw what was cooking here. The little message to the player at the end was adorable. Love the little guy as well as the punny name! Brilliant.

Holy crow, that was a blast! Took me further back than I’d care to admit, that’s for sure. Brilliantly done!

LOVE the axolotl character! The floating feels like it could add an interesting strat to dropping from platforms, making it not always safe to drop near an enemy. Congrats on the first submission!

Oh man, that endless mode is a blast! Get very hectic very fast. Love the hand drawn art!

Brilliant fun! Love the aesthetic and the announcer. Cat trick was a nice touch as well!

Wow! Easily one of the better thought out SI clones! Great way to bring it into the 21st century! Very well done, no notes. Lots of fun, while being a unique take on it!