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100% a nostalgic callback. One of the other entries we have that’s too fast to see in most rigs is “calibrating retro encabulator”.

(+1)

while it is a nostalgia callback, it does happen during map generation, and the longest part is a post-hoc resolution of normals that could, generously, be called reticulation

but i don't think one could refer to our noise-based landscapes as splines