Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

thealmightypin

18
Posts
1
Following
A member registered Jun 12, 2021

Creator of

Recent community posts

Thank you I will! *-*

thank you *-*

Thanks ^-^

Thank you.

Thank you haha

Thank you! And about the boost of speed I think the background and the player animation speed probably should've been faster maybe? It does look like the jetpack guy is a pretty slow runner right now lol.

Thank you! *-*

That fixed it thanks! And it's great for a first game good job. ^^

Thanks! ^^

I can't do anything in the game, is it not finished or is there a specific key it uses?

That's a good point, since it's a loop it would get confusing at times. Not sure what the solution is but putting multiple movement systems  sounds like win-win either way. (Or maybe just a mapping system for the player to choose although I don't know how hard that is to implement since I'm a beginner haha)

I also think the controls are a bit tricky. I feel like if they were mapped differently it would've been more intuitive. One idea is to have the left mouse be the clockwise turning and the right mouse counter clockwise since the anchoring being dependent to where the mouse clicks was a bit confusing. Another way would be a more classical mapping I think: w for moving, a and s for anchoring in different ways, shift stays the same and left mouse button for the shooting. It was a very fun game though I enjoyed it. Well done!

This was a lot of fun albeit a little hard haha. I couldn't get that far in it but the voice saying Loop whenever dying is really funny. I wonder if it would be more intuitive if instead of space being jump it would've been the up arrow? I don't know.

This was so much fun to play and it's a creative way to go about the theme. I think one thing missing for me was being able to put numbers in the directional commands to represent the number of steps cause it was kinda chaotic writing down() 4 times for example.

Thank you and I will **

This was super fun. At first I was just throwing things to hit people for a couple loops before I even realized I'm supposed to play the game lol. figuring out the mystery was interesting. the announcer is so persistent!

(1 edit)

Yea I think in a world where I was more skilled before starting it I could've made a playable prototype for the jam at least. Oh well maybe I'll do it in my next life loop haha. I'll work on it more after the jam.

Yea I intend to thank you. I'll check out your entry for sure.