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A jam submission

Cat BurglarView game page

Submitted by Novus Idea — 4 hours, 30 minutes before the deadline
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Cat Burglar's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#13602.2613.750
Theme#16012.1113.500
Gameplay#17881.6582.750
Overall#18121.7092.833
Visuals#18151.8093.000
Enjoyment#18671.6582.750
Audio#21390.7541.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Players need to take risk by staying close to guard in order to gain higher scores.

What code and assets did you not make from scratch during the jam (if any)?
Cat face: https://pinterest.com/pin/27936460193065842/

Dog face: https://pinterest.com/pin/180003317642801447/

Background:https://commons.wikimedia.org/wiki/File:Cream_ivory_taupe_marble_diagonal_diamond_checkered_pattern_seamless_tile_floor_paving_texture.jpg#Licensing​

How many people worked on the game?
1

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Comments

Submitted(+1)

It's an interesting experiment and still, a fun, playable game! Congrats!

Developer

Thank you!

Submitted(+1)

Very cool. I have no idea how hard it is to build a game this way but it sounds impressive.
I am just old enough to remember playing a dos game. 
Was fun to see and play that.

Developer

Thank you very much! Using protected mode in MS-DOS was really a pain but basically I mapped new bios interrupts using assembly. You can find the source code here:

https://github.com/Novus-Idea/CatBurglar

Submitted

Yep, thats what i thought. Pure wizardry.