Really solid game with a clean, polished look. The UI and animations felt super smooth, and the core gameplay loop was satisfying. Loved the variety of upgrades and the roguelike elements. The event bar was a great feature with some fun surprises. I found myself wishing there were even more unique events to shake things up.
For a moment I thought losing slices from the boss might be permanent, so I was relieved to see they weren’t. One small thing: it would’ve been great if the slice colors better reflected their value.
I played Circolo recently, which shares a similar central idea, but your take stands out with plenty of unique aspects.
Very good job!