Super cute and fun game! Haven't gotten to the water yet but am working on it, trying to grind for those last pesky rubies for the Power upgrade. The obsidian gets me every time. The different turtles provide a nice variation and I really liked working out strategies for each of them and pairing them with accessories. I think you have the sense of progression nailed down (or maybe I'm lucky with my RNG unlocks) and I enjoy the grindy gameplay loop. The flavour text on the turtles and relics is charming and every time I unlock a turtle, it feels like welcoming a new friend to the dig squad :D (Nix unlock condition was SUPER fun and a nice mid game challenge because I hadn't thought of utilising sand like that before)
After reading scrolling through some comments, I'd have to agree the current text on flask is misleading because I thought you had to craft one after you consumed one. Maybe some text that says "will be replenished when you return to the surface" or "reusable consumable" could help? (Although reusable consumable feels like an oxymoron lol) For the mageflare rune, I understood what it meant, but I can see why it might be misleading. I guess if the flask text is updated to show it refills after going back to the surface, people can infer the rune only lasts for a moment and not until you go back to the surface?
My favourite part of the game is the music so I'm now AFKing to listen to it. (Thank you for the shuffle/loop options!) It's so charming and nostalgic and really adds to the overall cozy/comforting vibe. I want to ask if the music is available for listening/download/purchase somewhere?
Thank you for making this game and hosting it for free! <3
