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Art: Absolutely amazing! The corgis are super cute and adorable—I honestly want stickers of every single one.

Gameplay: The point-and-click “find the corgi” mechanic felt a little underwhelming. Since almost every click revealed a corgi, I ended up just clicking everything until the screen was clear. It might be more engaging if some hiding spots were “false” finds—maybe a sound effect, a small animation, or something playful that happens instead of always finding a corgi. That way it feels more like discovery rather than just clearing the board.

The maze section was also a bit confusing. When moving left and right, I couldn’t tell if my inputs were actually working or if the buttons weren’t responding. Some kind of feedback—like a visual shift, a sound cue, or more variety in the scene changes—would really help communicate movement and make navigation clearer.

Final Thoughts: Adorable art, fun concept, just needs a little more variety and player feedback to make the experience really shine.

Thank you kindly for the in-depth review! This was the first time we do something more "gameplay focused" and I do agree that the player feedback is not quite at the level I'd want, will be updating postjam with that in mind. Good to know the proof of concept worked.

I am super glad that you enjoyed the little corgis! They are indeed the stars of the show ~

This is such solid & lucid advice on this! Sound feedback and actually making the background assets more distinct from one another would really help in the maze portion, as well as making the puzzle "collection" minigames more challenging. These are both something the team was also coming around to, post-release, glad to hear those thoughts echoed so we know how to improve!

Thank you for the kind and thorough feedback, Jerry!!