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Unfortunately, I don't have a Discord Server

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Should probably set up one at some point so questions don't always have to be asked here.

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Do you know if there's a way to do items that are seperate from the playfield that you pick up? Here's my project for reference

One easy, if limited, option  would be to use missiles and the ball as pickup items. 

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Is there a way to make multiple but limit how many you can pick up? e.g. in the original arcade game there were 8 money bags but you could only pick up 2 at a time iirc

Using just the missiles plus the ball.. it would be 3 per screen. Easy to use, but limited. 

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Will you put out an update at some point to add a feature for more items?

Currently, the tool is using the standard kernel and, as a result, has to work within its limitations. 

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Is there a way to hide them until both bags are brought to the bottom (the ball)?

Setting the ball height to zero should hide it.

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I plan to use the ball for the bottom, is there any way to make it so when both money bags (missiles) are collected the score increases when they get to the bottom? Here's most of the scripts I have for reference 

You could check if the missiles collided with the ball and increase the score accordingly.