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Is there a way to make the screen PAL and code the AI?

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And I'm talking making it move with collisions at random wether it be X or Y. The player can be constantly moving, I just wanna make the up and down random.

You could use the "random " block to choose the direction to move.

Also a way to make the enemy move slower?

One possible way to do that would be to use the "Every N frames " block. 

PAL support may be  implemented one day. 

https://github.com/haroldo-ok/vcs-game-maker/issues/158

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Good to know! Hope it comes soon as I'd love to play this on real hardware when I get an actual 2600 but I'm from the UK which uses PAL. Is there a way to make the game start when you hit Game Reset?

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Yes, you could use the "Examples-> Event  -> Title Screen " block as a starting point, just adjusting the "On title screen update " event to use the reset switch instead of the fire button. 

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Thanks!

You're welcome! 

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Also, do you have a Discord server for this? I think it'd be more convenient to ask for help there than clogging up the comments.

Unfortunately, I don't have a Discord Server

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Should probably set up one at some point so questions don't always have to be asked here.

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Do you know if there's a way to do items that are seperate from the playfield that you pick up? Here's my project for reference

One easy, if limited, option  would be to use missiles and the ball as pickup items.