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A jam submission

PHANTOM RIFTView game page

You must attack the Mintos to save the Mint(o)
Submitted by futureapricot, LunaryDraws — 11 hours, 10 minutes before the deadline
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PHANTOM RIFT's itch.io page

Results

CriteriaRankScore*Raw Score
References / Humor#693.1214.000
Ambience#753.1764.071
Gameplay#943.0093.857
Overall#1032.9763.814
Creativity#1053.1764.071
Theme#1492.3963.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit into the theme?
I interpreted the Chain Reaction theme to be part of the lore of the story, where Mint gets kidnapped and it turns into a chain of events where Doki has to go through alternate universes to save her!

Showcase / Streaming Opt-In

Yes!

I give consent.

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Comments

Submitted

Love the beautiful artwork! It's so well drawn! Hopefully we can see a completed version later on!

The gameplay was fun as well. Really well put together!

Super cute! I loved the cardboard aesthetic and the little comics were adorable. There were a lot of sneaky wisps that were fun to sus out. The masked wisps had me rolling with laughter

Submitted

Wow.

The manga panel sequences were very well done. Great storyboard and animation.

Clearly there was not enough time to clean up everything and put color and audio in them, but still very impressive work!

As others have pointed out, a progress indicator for each level would've been great. Could be a kill count or just a progress bar at the bottom of the screen showing how much more is left of the level. I felt some were a bit on the long side.

The dueling section was also a nice change of pace!

Good job, team! Oh and this is my final score!


Submitted

Absolutely amazing art. Drawing all of this in such a short time is insanely impressive. The comic at the start is beautiful, I also love the fact the art features retro Doki, because I personally love the design ^^'. One tiny issue is the gun icon in the bottom right corner will sometimes hide the enemy whisps and get in the way of shooting them.  I did laugh at the stat screen showing how many times you got spat on 

Submitted

Wow!  The art was super lovely.  Even though the intro was incomplete, the cutout animations were really fun to watch!  As for the gameplay, probably the best improvement would be to display your progression so the player knows how far they are in the level.

Nice work!

Submitted (1 edit)

I can tell this was super ambitious with the cutscenes and amount of maps. It reminded me a TON of the Resident Evil 4 style shooting ranges. I think with a few changes this could be even better!

Obviously the jam doesn't give us a lot of time, but some sound fx or even color for the cutscenes would've been dope, but they were still really cool regardless. Comic book style was really well done.
For some reason my hand wasn't moving (if it's supposed to),  but might have to do with me being on ultrawide!
Also the levels felt too long at times. Maybe shorten them, and have a counter that tells you how much is left like "20/30".
Would've also liked to see more use of shooting the environment. I was shooting windows and doors hoping to find something hahah

Overall well done!

Submitted

its really good! i love the art and intro animation sequence! and the music and gameplay is cute and fun!