Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Cons:

I would add a background filter to match the color of the blocks.

I use Linux, I don't know if it's a global shortcut, but pressing W + CTRL in the current tab closes it, making the game quite difficult. I also didn't like restarting everything; I could simply go back to the beginning without having to collect coins again.

Some enemies are unrecognizable (but I think this is more due to the graphics). I jumped on a creature and didn't even notice because it blends into the background.

Pros:

The design is well done, and I didn't encounter any notable bugs (apart from the gunshot, whose design isn't visible).

The scenery and collisions were well utilized; I found it quite fun overall. I think it could be further expanded with space mechanics, like slower gravity and the like (because of the space/alien theme).

It has a lot of different elements, and I liked the variety. Honestly, it has a lot of potential, but it needs to make the most of the space style

(+1)

Appreciate the comments! All fair criticisms. I used this project and this month to try and get to grips with Godot, I'd never used it prior to this jam, so a lot of things are lacking :) definitely some of the enemies could be more prominent too. Thank you for playing! 

thanks for playing, I am responsible for the graphics XD in my defence I rushed them a bit and should have had some playtesting and adjusted accordingly, but for a Jam I think its fine, although a lot of colour/ fx animations are missing, like a subtle glow around enemies etc etc a lot of things that could have helped out for sure, again thanks for playing and for the feedback.