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By information on the plugin parameters, I assume you mean what's on the front page for the plugin on this site?


Otherwise the suggestion for examples in the demo project will be taken into consideration 

Thanks for the response.

The issue isn’t just about not having examples, the main problem is that even when following the demo setup exactly, many features don’t work as expected. For example:

  • Knockback doesn’t trigger despite being configured. (There aren't examples for most types of skills)

  • Map Motions often cause the user to “jump in place” without executing damage or effects. (I also guess MapMotions overwrite the normal parameters?)

  • Facing Attack results in targeting myself instead of the enemy.

  • Multi-tile battlers technically register tiles but don’t show proper targeting indicators.

These aren’t cases of me “not understanding the examples”, they’re cases where the plugin doesn’t function in a reliable or documented way.

I invested in multiple plugins from you because they were marketed as “easy” solutions, but without real documentation or consistent behavior, I’m stuck guessing at how the system actually works. At this point, I’d like to request a refund for the plugins, unless proper documentation and fixes are available soon.

I’m happy to provide my purchase info if needed. Please let me know how you’d like me to proceed.

I have confirmed an issue with map motions and a patch for it is complete. Knockback, facing attack and Multi-tile battlers work as intended from testing.

It will be uploaded with better explanation of the newer parameters implemented over the plugin updates since then. I apologize for the inconvenience(s).