Hi Synrec,
First off, thanks for the plugins, I picked up TBS + Zones + Map Motions and I’m really excited to build with them. I’ve been going through the demo and your YouTube videos, but I keep running into the same problem: the videos show how to set up a very specific case, but there’s no written documentation that explains what each parameter actually does, or what conditions need to be true for them to work.
For example, I tried setting up a simple ranged skill with knockback:
{ "Animation Type":"target", "Action View":"map", "Attack Pattern":"line", "Attack Range":"5", "Damage Pattern":"normal", "Knockback Range":"4", "No Through":"true" }
I expected this to knock the enemy back when hit, but nothing happens.
Also, when I try to run the Map Motions plugin with different settings, nothing happens, the actor just jumps in place like he’s trying to perform actions, but no damage or effects actually trigger.
Would you be able to clarify the exact requirements for knockback, and also how Map Motions interacts with TBS skills?
I think many of us are just missing a reference sheet of what each field really does under the hood, since the demos/videos only show one configuration at a time.
Thanks for your hard work on this, I want to keep using your system, but right now it feels like I’m guessing.
Is there a demo project that actually has skills with knockback/suction and Map Motions set up we can look through to get a better idea on how to actually get things working?