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(+1)

Thanks!! Yeah it's hard to imagine it as a full game unfortunately. You could add roguelike upgrades, different boats, different monsters, different maps, etc...

For sure needed a tutorial and I think some kind of indicator on the ships as well. Like maybe just an "!" pops up over the ship when it sees a rock in front of it?

I think the "!"  is a good idea and it doesn't clutter the screen and it is really good considering the time frame of 48h :)