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(1 edit)

I think the main elements in my game that caused lag before are shaders. Earlier those would cause small framedrops whenever they were used for the first time. Examples of when that would happen are:

  • moving out of the screen to the next location for the first time
  • opening a chest for the first time
  • Fighting the spider enemy for the first time

I mainly want to confirm that these issues are indeed resolved for people with different PCs. Because all of these happen early in the game I thought it’d be easiest to just ask whether people experience lag in the first minutes of playing.

Beyond that, I would care most about the performance in fights where there are many objects at once, but since those are mainly later fights that would be too much to ask.

(2 edits)

I played for a few minutes, defeating the spider, and paying attention to performance graphs of both CPU and GPU. I did not notice any significant spikes. The only performance problem I see is 100% CPU usage for a couple of seconds directly after loading screen, which seems understandable.

BTW, I have a random idea for an ability in your game: “destroy all bullets on screen”, or alternatively “make all bullets orange for 5 seconds”

Thanks for taking the effort to check the performance! This is very nice to know :) The ability idea is a good one since I currently don’t have many defensive abilities yet. I might add this!