Very good. I like the music, it was very calming and relaxing. The music set the tone very well. The star sky was really nice. I just look up at the sky for some of it. As I found it really nice.
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The night of the cabin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Emotional Impact: Does it leave a mark? | #11 | 2.750 | 2.750 |
| Theme Interpretation: How well did it embody "It's not what it seems"? | #42 | 2.375 | 2.375 |
| Overall | #43 | 2.484 | 2.484 |
| Fun: Is the core concept of the game fun and entertaining? | #48 | 2.188 | 2.188 |
| Creativity: How bold, weird, or original is the idea? | #50 | 2.625 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game was really good. What you could make better is, at the end day you could add an background sounds like wolf sounds or something like that. The Music was really good and relaxing ^^
Woah woah woah this is a cool game. The atmosphere is really cool and the story is well weaved. Hayato looks awesome. Overall, I really enjoyed playing this to the end, where I was met with a cool ending (no spoilters!) Well done dude, be proud! :)
I saw your submission on Discord and rushed to try it out, and I’m glad I did! The art style is really charming and fits perfectly with the overall tone of the game. The writing also adds a lot, creating a light and engaging atmosphere that makes the experience feel fun and consistent.
In terms of gameplay, the core loop works well, though some of the mechanics could use a bit more polish and the gradual increase in difficulty doesn’t always feel necessary at times it can slow down the narrative more than it needs to. Still, the overall concept is creative, and it’s clear that a lot of effort went into the design and presentation.
Congratulations on finishing and delivering such a solid entry! If you’d like, you can also check out our game it would mean a lot to us!
Super nice graphics and music. Also the story is cool! Good Job!
I think that if you want to tell a love story, you don't need all the extra minigames, especially not make them longer, it just frustrates the player who came here to follow a story of friendship and maybe love?
The art for Hayato is incredibly nice, I would have liked to see a bit more of it. The twist is subtle, overall everything is very cute and charming. The writing is also really nice, you did a good job at making me (the player) feel like I'm actually friends with Hayato. My only issue is that I don't think making the mini-games each day more "difficult" was that necessary, it just made progressing the narrative a bit more tedious.
Otherwise, very cute and simple game!
The design of Hayato was good! but I didn't know why the whole game is stuttering so much for me, and I also thought that there was suppose to be a darker twist, I guess it's not what it seems ✨
Good job!
Interesting game for sure. I get why Hayato was so frustrated because they were eating marshmallow everyday but at the end of the game I was expecting a twist like a murder because Hayato said things about whole meat and all that but I didn't get the meat part, what meat, where did he find that? Maybe I missed somethings or missed lots in the game. Also mechanics is bit janky but congrats either ways on finishing your game.


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