Hmmm i like he idea of the desires coming out of their room and walking around. I've been meaning to implement something like that too already.
However triggering a dialogue with a desire that will change depending on where they are could be very tricky. I don't think I'm able to do that with my current knowledge yet...
But the idea with the shy desires sounds sweet, I really like that one.
About the random room events, I'll try to come up with something.
ah what i meant by a dialogue about what room they are in was more about the desires would permanently be in a certain room or even a certain place, and their dialogue would be about that room, like "Im just making dinner for everyone" if they're standing in front of an oven as an example. And the dialogue would be randomised from a pool of dialogues, some of which may be in reference to the room they are in (and the desire would always spawn in that room)
cool I was just wondering :) I thought having the option of talking to the desires instead of being forced into it with random events would be better, because the random events get tedious when you're trying to do stuff like increase your pets happiness and have to run back and forth to the bedroom to sleep haha! I definitely think there are some events that definitely work as random events though, and having a mix would be really cool!
Yeah, I really understand that it can get annoying. So far, the only way to stop that is the command I've put in the cheats menu that prevents these events from happening, but this isn't the best solution yet. Maybe I'll be putting the personal events into the characters' romancing route, I think that would make the most sense.