Hello, thanks for the review,
Can you tell me where is the jump problem ? I won’t change it but it might be more of a level design problem than a jump problem.
And you are right for the collision, I’ll pay more attention to it next jam !
There's a point where it seems like you need to jump a long gap with a low ceiling. You can't wall jump or mid jump, so going over it isn't a solution. Without a mid jump, your head bonks on the low ceiling, so you go to the pit below, which appears to be a dead end.
That same dead end has the collision problem I was talking about.