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If you don't know how to start, there's nothing like the humble platformer

That said, you'll want to pay attention to your collision boxes. They will always cover a little extra edge as a form of error proofing, which means gaps that exactly fit will not fit.

There was a point where I could not continue because I did not have a midair jump when I think I might need one.

Hello, thanks for the review,

Can you tell me where is the jump problem ? I won’t change it but it might be more of a level design problem than a jump problem.

And you are right for the collision, I’ll pay more attention to it next jam ! 

There's a point where it seems like you need to jump a long gap with a low ceiling. You can't wall jump or mid jump, so going over it isn't a solution. Without a mid jump, your head bonks on the low ceiling, so you go to the pit below, which appears to be a dead end.

That same dead end has the collision problem I was talking about.

Thank you a lot for letting me know,

I’ll pay more attention to little edges like those and to mechanics problem for my next game!