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Not quite sure what you're talking about about, what movement bugs and boss not resetting? I didn't code the game so not sure what to do...

Tbh i'm not a dedicated programmed either. 

So idk what to advice.


But somehow while i was playing, i perhaps was clicking autside or doing something the game didn't like, and i was stuck to moving only horizontally etc...


Ofc that's not ideal since that's not the game design.

But it's not like it happened always, it was just like 2-3 times.


If you want to polish this later perhaps consider talking to the programmer or whatnot.

Ohh, I think I know what it is. When you click off a game, you lose "focus," and don't have control until you click back in, and when you open a new window (or, in some cases, even do simple things like change your volume) while pressing keys, those inputs are remembered and stretched until you focus back into the game and press the key again and then let go. At least I think. The easy fix for this would be to play in fullscreen.

If it's not that, not sure what it could be, but what was the issue where the boss doesn't reset?

It may be that, i did click outside for sure. I tried playing in fullscreen but it was too big for my taste tbh.


I wonder if there is a way to fix it in the game itself.


But i mean it's a game jam game so don't worry too much.

My own project isn't even a full game lol.


So you guys did very alright.

I think i may get a team in the future, seems to work better since each person basically patches the deficiencies of the other in key areas...

Not really a way to fix that unfortunately... If there were everyone would do it haha! 

What was the glitch where the boss didn't reset that you were talking about?

Ah i almost had forgotten about that other bug tbh.

Yeah i have the impression, i know it's factual because the saw was still there, that once i die the boss keeps all the upgrades, even to a point where the options left are all +50 "give more health to the boss" or something... like all three options are the same... and they don't really add up that much to the boss which is already a pain and will probably kill me very fast since it has all the upgrades basically.


So yeah that's the only "game breaking" bug there is.


Idk how to solve it, perhaps make sure to restart the boss condition when the player dies. Perhaps you can pull it off in these minutes, or if you got the programmer there.

Hmm, the part where the boss keeps the upgrades is intentional for the game to be difficult, but it should move into the next boss when you get to the right difficulty... Not sure what you were able to do to make it so that all 3 options are the same though, but yeah, at least part of what you're saying is intentional.

Unfortunately, the programmer isn't awake at this time I don't think, I would be able to fix it if I had access to the game files (I am a programmer, just not the designated one for this project). Glad you were able to vibe with at least some parts of the game!

Yeah i realized it was intentional. But in a sense it felt odd, i did notice some progress was saved but it seemed that some was lost (that's what confused me)

Strange. My teammate has changed it, now when you die all the upgrades are reset I believe. You can take a re-play through and rate the game now too! Thanks for bringing this to our attention, super helpful :)

fixed :)