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Ah i almost had forgotten about that other bug tbh.

Yeah i have the impression, i know it's factual because the saw was still there, that once i die the boss keeps all the upgrades, even to a point where the options left are all +50 "give more health to the boss" or something... like all three options are the same... and they don't really add up that much to the boss which is already a pain and will probably kill me very fast since it has all the upgrades basically.


So yeah that's the only "game breaking" bug there is.


Idk how to solve it, perhaps make sure to restart the boss condition when the player dies. Perhaps you can pull it off in these minutes, or if you got the programmer there.

Hmm, the part where the boss keeps the upgrades is intentional for the game to be difficult, but it should move into the next boss when you get to the right difficulty... Not sure what you were able to do to make it so that all 3 options are the same though, but yeah, at least part of what you're saying is intentional.

Unfortunately, the programmer isn't awake at this time I don't think, I would be able to fix it if I had access to the game files (I am a programmer, just not the designated one for this project). Glad you were able to vibe with at least some parts of the game!

Yeah i realized it was intentional. But in a sense it felt odd, i did notice some progress was saved but it seemed that some was lost (that's what confused me)

Strange. My teammate has changed it, now when you die all the upgrades are reset I believe. You can take a re-play through and rate the game now too! Thanks for bringing this to our attention, super helpful :)

fixed :)