This is super polished. It felt like dice balatro, and overall I enjoyed my time with it. It's not really the type of game I would generally play, but it felt well done, and is a very create take on the theme. The only bug I found was that it's possible for one dice to get stuck leaning against another, preventing it from ever "finishing" its role, which caused me to lose a really good role at one point. Not a big issue, but perhaps having something that checks how long the die are stationary and then getting the closest side would be a good idea to prevent this from happening. Great work!
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oh, thanks for the idea how to prevent this, i was aware of it, but now i know how to fix it, thanks! And all the polish i did was literally done in 1 hour before the deadline, i just found the first music that i liked with free usage, a first soundpack on unity asset store, and just wrote a component(im on unity) that increases decreases the button on hover and click and plays a sound, and just put that component onto every button in game, i consider only that "polish"