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(+1)

Exactly the trijam experience!!! I love so much about this, especially you quoting yourself at the end lol. Each minigame was pretty unique, although a few things. The "gray" was unclear in the painting minigame, as both of the colors were gray. Also, maybe this is intended but i found the typing minigame was easiest if you just spam all the buttons. I think it'd be cool if they were words, but that might be a lot more work, idk. I love how you can pick how you divvy your time, it feels just like an actual trijam in that way. The falling asleep during was pretty unexpected but I thought it was great.

10/10 reminds me of 5am crunches to upload the game.

(1 edit)

Thanks so much for playing and for the detailed review!

For this jam, I tried to make as many minigames as I can while keeping each somewhat unique. In my development times I totally forgot about that both tiles are gray lol. 

I uploaded the finished build for this week(5 hour development time total) to my page that has more indications of what the player needs to do! In addition, I added some features I wanted to add for the typing minigame---now it punishes spamming buttons!(I wasn't able to fit the entire mechanic into the first 3 hours I had) 

For the suggestion of changing the letters to words, I will try to include a set of words after rebalancing each minigame. I don't want to make the programming section too easy by using familiar words. 

Falling asleep accidentally is a BIG setback to me in game jams haha. I have fallen asleep on 2 of my Trijam entries, and 2 times during the GMTK jam this year... Thought it would be good to add it based off this week's theme. I have had too many 3am dev sessions...

Thanks again!

(Also, I will hopefully play your game by tomorrow. Sorry I couldn’t play it right now since I have to sleep…)