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(+1)

The 2d flat models are a really great design choice, it gave the game a lot of character. I wish there was a bit more feedback on picking up relics, maybe the hand moving or something. It took me a minute to realise that I had to step over things to collect them. The game might have also been helped if you had a bit of music playing whilst walking around. Maybe a Viking shouts when they see you ect. Nice entry, congrats on finishing.

(+1)

Thanks for playing the game! We're working on updating the relic feedback just as you suggest. Adding a targeting reticle that pops up with the name of the object, and some audio feedback when it is picked up. Sound generally is on our list to fix up, and we'll be getting a sound-designers input for some fixes once the voting window is finished.

Glad to hear the response to the 2D effects! We really wanted to capture Coarsecurve's amazing art-style in the game, and they do some great character work. We'll be fully animating them to have walking cycles and some visual variations.