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Axial Drift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1803 | 3.769 | 3.769 |
| Audio | #1960 | 3.231 | 3.231 |
| Enjoyment | #2298 | 3.308 | 3.308 |
| Artwork | #2909 | 3.308 | 3.308 |
| Narrative | #4386 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You move in circles or loops in multiple ring layers to dodge attacks.
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Comments
That's a creative idea, works well, progress clearly indicated in the style of play too!
This was super unique! Once I understood what was happening, I found it to be pretty fun! The circle controls spun my brain out a little so I kept to mostly just spinning in one direction (ha). I'm very impressed with your idea, I think this is an awesome take on the "Loop" theme :)
Thanks for the feedback!
Neat game! I like how the natural consequence of moving closing on a smaller ring is the game gets harder. It got tricky to dodge some attacks on the final one. Great concept!
Cool little game ! I would have loved to unlock power ups from time to time, maybe the target can aim it at us to force us to pay even more attention to it !
Nice job! The controls were a bit confusing, but I really like the idea of shifting layers. Congrats on your submission :)
Overall: ★★★★☆
Creativity ★★★★★
Love the interpretation of the theme and overall radial movement is rarely explored. Great work!
Enjoyment★★★★☆
I loved it especially side mode it was a literal BLAST. Few things that made it not 5/5:
- I think keyboard controls dont work that well for the radial movement (limitation of GJ i know..). Analog stick would allow for smooth movement and native transition between orbits via direction (is vector pointing to inner or outer circle, is vector more aligned with clockwise \ counter clockwise movement)
- Making it a bit more clear what I need to do to proceed, I understood that I need to hit an enemy, but number of hits \ other conditions were not clear
- Would love a bit more challenging levels from the start
Narrative ☆☆☆☆☆
Leaving empty
Artwork ★★★☆☆
Simple but works beautifully for this game, love the background. VFX are clear and game feels polisheed
Audio ★★★☆ ☆
BGM is nice (though I would prefer something a bit more calling to action), SFXs are actually great, missing a bit of SFX for interactable objects. Voiceover is cool!
Thanks you much for the feedback! Yeah it definitely feels like a controller game but I didn’t bother doing controller support since most people would probably be using only keyboard
Really nice game, fits the theme well, but it took a lot of time to figure out how aim and how the controls worked.
Music was great.
Thank you! I’m a bit disappointed because I figured it would be hard to figure out so I made video tutorials imbedded in the game but couldn’t get it to work in the HTML version and didn’t have time to create a entirely new tutorial but oh well.