The game looks great and the idea is interesting. I had a couple issues with the movement being relative to the camera and the camera moving around, and making it difficult to execute some precision jumps (on a small area in the clones). Also the animation would stop some times. And I would tone down the VFX a little. A great job overall!
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LACALACAL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #858 | 3.583 | 3.583 |
| Narrative | #972 | 3.306 | 3.306 |
| Artwork | #995 | 3.972 | 3.972 |
| Enjoyment | #1993 | 3.389 | 3.389 |
| Creativity | #3419 | 3.389 | 3.389 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme of "loop" is reflected both mechanically and narratively. Every time you drop a soul, it endlessly repeats your last 3 seconds of movement, turning your past actions into tools for solving puzzles. But those loops aren’t just gameplay, they’re the consequence of a curse. Each soul you use becomes stuck in a personal time prison, echoing your mistakes forever.
(Optional) Please credit all assets you've used
See description for full credits✨
(Optional) What would you like to be called if GMTK features your game?
ReviveR







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