It's a neat concept, but it feels a bit buggy at the moment. The auto-targeting can screw you up if you're close to both a barrel and an enemy, and some of the enemies become frozen after a failed loop. Also, the tutorial text is a bit misleading, if says "click to hook the enemy", which sounds like a melee attack, it should have said "click to loop around/tie the enemy".
Still, with some post-jam updates, this could be an absolute banger.