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(+1)

It's a neat concept, but it feels a bit buggy at the moment. The auto-targeting can screw you up if you're close to both a barrel and an enemy, and some of the enemies become frozen after a failed loop. Also, the tutorial text is a bit misleading, if says "click to hook the enemy", which sounds like a melee attack, it should have said "click to loop around/tie the enemy".

Still, with some post-jam updates, this could be an absolute banger.

Thank you for playing and fore the great feedback!

I agree, that phrasing is very misleading, to hook someone does sound like an attack. Communication to the player is for sure one of the weakest aspects of our game (apart from the controls being quite difficult / janky).

We will make sure to keep your feedback in mind if we create an updated version :)