Where is the "LOOP" theme interpretation in the game... Did I miss it...?
The game is enjoyable, mostly, it's a bit frustrating when a flying enemy puts itself in a spot that's hard to reach and just does not move anymore...
Did not like the pseudo-deep meaningless narrative, bad luck, I am one of those people that gets sick of it really fast :,(.
The art is good however, I just wish the platforms aesthetic and physical existence had more emphasis, so you could distinguish them, (like with a different colour opacity or value).
The platforming is quite on point, navigating the levels feels decent.
The music and SFX are really cool, giving props to that.
Overall, missed the theme in my opinion, maybe it's making use of it but too weakly or too late.
Good game and good luck.